Tenka
Release date: Dec 29, 2007
Author: Mr. Hiryu
Download: Version 1.0 [UH] (1258 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:15
Average collection: 82%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
Collect most items in the game from the very beginning, defeat Mother Brain, then begin a nice long escape sequence with puzzles and boss fights.
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
% in 0:14
[Watch Video]  
Proper Item Collection display: ?85%.
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By MetroidNerd#9001 on Nov 27, 2019 (Star Star Star Star Star )
% in 0:14
I was having an ok time until I got stuck in some respawning Speed Booster Blocks, so I looked in SMILE what the rest of the hack was, decided it wasn't worth it, and stopped playing. I'm therefrom copying Aran;Jaeger's time because that's probably what mine would've turned out about. This hack is ok, but it's rather poorly executed. The solutions to the puzzles aren't that great, and the whole thing is just a mess. You may have some fun, but be warned. The hack may fight back.
By Syphon on Mar 23, 2020 (Star Star Star Star Star )
% in 0:15
Physics are bad but the hack isn't long so it didn't matter.
I enjoyed it.
By ClaireDiviner on Apr 28, 2024 (Star Star Star Star Star )
82% in 0:18
[Watch Video]  
Not a fan of the high Redesign-like gravity, but it's mostly harmless. It's short, but the biggest issue with the hack is the same MB1 crash issue that plagued Super Metroid: Golden Dawn, as well as a stupid hidden path in Green Hill Zone during the escape that leads to the Speed Booster needed to proceed. Outside of that, it was really underwhelming.

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