Super Metroid: Hyperion
Release date: Oct 29, 2011
Author: silverpaw84
Download: Version 1.1 [UH] (1505 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 1:24
Average collection: 19%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Awards:
  • Top Hacks 2011: Best Quick Play
Description
Super Metroid: Hyperion is a mini-hack, about the size of the original Brinstar area of Super Metroid. It is centered around being dark and ominous, although it is not meant to be a difficult, death-defying hack. It is non-canon, but if you must put it in the story line, it would take place right after Return of Samus. A good deal of items have been hidden, but no required items are hidden too much.
Screenshots
Screenshot Screenshot
Ratings and Reviews
By MetroidMst on Apr 02, 2015 (Star Star Star Star Star )
15% in 1:31
This is a relatively short hack without much to speak of. Some graphical edits exist, but the reason I rate it below average is the physics changes. If there is one surefire way to ruin Super Metroid, it is to change the physics, and to date, there isn't a single hack that has changed the base physics and it be a plus.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
22% in 1:37
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Ri2nOneRok on Oct 09, 2019 (Star Star Star Star Star )
31% in 0:04
Nice oldschool hack, but very difficult to get some items so much I needed hack codes to get them because of my lack of patience for this game. My suggestion would be to question every single wall with bombs, every single.. wall.
By caauyjdp on Apr 02, 2021 (Star Star Star Star Star )
16% in 2:32
Somewhat interesting, but gets annoying really quick with grapple section over teleporting abyss(that might be possible with "just" blind jumps) and blind morph mazes. Might be rating it too low because I couldn't figure out how to get two interesting items...
By JaceTheBodySculptor on Aug 13, 2022 (Star Star Star Star Star )
No completion stats.
This should be extra appealing to players who enjoy the "bomb everything to find the secret tunnels" aspect of SM. The dark fog was nice in that regard - with fresh rooms it added a feeling of extra uncertainty in exploration. I liked the changes to enemy health and (in)vulnerabilities.

Physics changes feel strange, especially when your wall jump has much less height than normal jumping.
By Sapphron on Jun 12, 2023 (Star Star Star Star Star )
19% in 1:27
Really dark and obtuse hack. You run back and forth over and over, and some grapple puzzles make you retry them if you fail at all. A lot of hidden items and "easter eggs" which is cool, but the balancing is weird and the early game is kinda harsh.

Finished.
Do not recommend.
By Zhs2 on Aug 15, 2023 (Star Star Star Star Star )
12% in 1:15
Ehh, it was okay. Super dark so don't even think of playing this on a dark screen or on a portable device outdoors. For the most part you are wandering through a dim maze but it's not hard to navigate, a bit expansive but you'll find your way back to where you need to be without trouble. Bombing platforms is stupid when only one block among four will actually break and you can only drop two bombs every five seconds. The only really dumb part of this hack was Ridley, which I'm sure is easier to beat if you go back and search for more gear (if you can figure out how to shinespark, anyway.) I just savestated him to death since I got kind of fatigued.

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