Thanks you for reading the readme file of Metroid: ES Mission , Here you will find all the necessary stuff and change who got imported from 2.0 to older version who will be released , like fix or balance (Buff and nerf) or just Thanking the one who found the stuff from the other roms hack / HEX Edit . Without them this projevt wasn't going in the right way like his predecessor EX Mission! About the Custom Music Used From now. Intro : Imported from SR387 Kraid Lair : Imported from Return to zebes Ridley Lair / Magmoor Cavern : Imported from Return to Zebes Version 2.8 / Final Stable (balanced stuff , minor fix / changes / Recovery) 07/20/2022 | 07 / 21 / 2022 -"Smoother" Animation while running and spinjumping (Still need to find space jump one) [Original Tweak found by Cosmick] -Music issue fixed with space pirate encounter (no more glitchy) -speedbooster and screw attack now destroy chain bombs block and screw attack too. -Samus color suit have a slightly darker tone to be more close to the actual color in the newer games. -Some Items color got edited again to be more fiting the actual one. -Added some chain bombs block in the void room in brinstar to avoid falling and spamming wall jump. (Suggestion added by LetsPlayNintendoITA) -Some description got edited to be more precise / understandable. -Ice Gfx Got replaced by the fusion one. -Wave GFX Got edited too based on the SM / Metroid 2 games [thanks to Starry And Raygun for this one] -Plasma GFX Got edited to be more slimmer than the older version of it. (From Spazer patch) - Two Black pirate got placed at the room right before ridley , making it quite harder and a sort of trial like the golden one in super metroid (their are vunerable to all beam but can't be pierced by plasma) -Ridley fireball aren't freezable , so i removed this feature making them only weak to Missile and beamshot , not screw attack , and the drop got edited. -Super Metroid Speed Projectiles (Thanks Raygun to found this one) Version 2.5 / 2.5b 07/16/2022 (Major Patch / Fix / Balance) -Black Space pirate are now vunerable to any beam -GBA Controls works properly like the SNES one , no more glitchy shinespark or forcing to crouch. -Fusion Beam got removed , Beam burst got added for the snes controls and R-Shot of the Gba ones -Tractor beam is way better than the 2.0 version (Used ZMTH 0.3) -You can get each map station in the void area. -Ridley is less bulkier, and his big fire ball got edited to be immune to everything , unless the Charge beam (Beam burst if used the SNES controls) and they are freezable , like in Nestroid. -Normal and Hard mode got reduced , 75 for each e-tank in normal , 50 in hard , like in vanilla. -Save rooms got edited to share the same IA as chozodia one , just with another color. -Void room in brinstar got a ball launcher (shinespark) to avoid some massive wall jump or bombs jumps. -Original kraid room got restaured and fixed (No more glitchy) -Restored background at the chozo ruin (crateria) -Edited map on brinstar , removing the access to the beta area on it for now. -Edited map on bristar , removed the JPN Text and moved to the US one again. -No more glitchy sound after obtaining charge beam alone , shooting and charging. -Changed the destructible block by another one to access space jump with a certain requirement. -Shinespark mobility got nerfed and take a bit longer to start. -Door added to go back in brinstar in the void via ridley lair and chozodia. -Power bombs damage got to 32 each instead of FF (avoid soft locking) -Zero suit samus text got edited after the shootdown sequence to be more obvious about why her space ship is still there , but unable to fly of Zebes. -Zero suit wall jump have the same time than with the power suit. 2.0 13 July 2022 -Official Release on Metconst of Metroid: ES Mission 2.0 fixing stuff from the older version and adding more.