ShineSpark Control
Release Date: Apr 25, 2017
Author: Cpt.Glitch
Type: Assembly
Rating: Pending
[download] .asm file (641 downloads)
[other] Video
Game: MZM
This is version one. Version two will have a feature that allows you to keep boosting when hitting the ground. In the mean time, this version just ends the spark if you hit a floor. This originally clipped the player in the ground, but that is fixed until I get version 2 working. This uses the unused Crocomire AI, so if you have code there already, see where that code ends, and point this there.
Up: Upward Spark
Left: Left Spark
Right: Right Spark
Right & Up/Down: Diagonal Rightward Spark Up or down
Left & Up/Down: Diagonal Leftward Spark Up or down
No Screenshots Provided
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