JamieWebb16's Ratings and Reviews
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Sequence Breaking Fusion by Kazuto [MF Vanilla+], rated by JamieWebb16 on May 01, 2020 (Star Star Star Star Star )
62% in 3:50
10/10 would sequence break again.
Hyper Metroid by RealRed [SM Exploration], rated by JamieWebb16 on Jul 16, 2019 (Star Star Star Star Star )
100% in 5:01
What can I say that hasn't been said already. It's a great hack with beautiful graphics and well done level design. I would recommend this hack to anyone who has played the original Super Metroid!
Legacy by Banana Oyaji [SM Exploration], rated by JamieWebb16 on Sep 17, 2019 (Star Star Star Star Star )
100% in 4:50
A Decent hack for it's time, and worthy of the name legacy. Definitely worth a play-through.
Super Metroid: Hidden by TN [SM Unknown], rated by JamieWebb16 on Jul 08, 2019 (Star Star Star Star Star )
89% in 4:48
I didn't think I was gonna like this hack all that much, but after beating it I actually really like this one. Reminds me of the time when I first started playing SM hacks, however it isn't perfect though, there were a few things I felt that could've been better like some rooms in wrecked ship could've have better tiling, unable to view the whole norfair map when I needed to. Can definitely recommend this one, but only to those who like slightly harder hacks.
Challenge by Webber1900 [SM Unknown], rated by JamieWebb16 on Jul 06, 2019 (Star Star Star Star Star )
120% in 0:45
This is pretty much just another "challenge" hack. I still quite enjoyed it though, even with it's stupid design choices. I'd think you should look elsewhere if you want a more "proper" challenge if you like those kind of hacks.
Super Metroid: Nostalgia by jewelediris [SM Unknown], rated by JamieWebb16 on Aug 29, 2019 (Star Star Star Star Star )
88% in 1:31
This is a mediocre half hack at best, but despite that I still kind of enjoyed it.
Escape from Planet Metroid by Sylux [SM Quick Play], rated by JamieWebb16 on Jul 07, 2019 (Star Star Star Star Star )
57% in 0:02
While I did enjoy the hack personally, there were plenty of flaws that I feel bring it down to only two orbs. A few examples of those flaws are:
-Permastucks
-Tiling mistakes
-Either bland or unfinished looking room design (at least a few of them do in my opinion, and there were a few that just solely use CRE Tiles which made them even less appealing)

Overall in my opinion, this is an okay, non-linear Super Metroid hack.