Super Metroid: Gate Bug
Release date: Nov 29, 2014
Author: jailsonmendes
Download: Version 1.0 [UH] (801 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 1:15
Average collection: 0%
[None]
Forum thread: Forum Thread
Rating: Star Star Star Star Star
Description
None. So I (JAM) wrote my own. This hack demostrates the gate bug. In general, gate control should be located AFTER Gate PLM in the PLM list. If it was done vice versa, then the gate became inactive until something wake it up. In this case -- shotable block can activate the pink gate and enemy killing can activate the blue gate.
Screenshots
Screenshot Screenshot
Ratings and Reviews
By crimsonsunbird on Apr 22, 2015 (Star Star Star Star Star )
No completion stats.
By Cpt.Glitch on May 02, 2015 (Star Star Star Star Star )
No completion stats.
This guy literally made a hack about every single stupid thing that he could think of.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
% in 1:15
Proper Item Collection display: ?52%.
No animals to be saved.

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