Super Metroid: Kaizo Edition
Release date: Jul 20, 2010
Author: Green Samus
Download: Version 1.0 [UH] (1994 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 0:00
Average collection: 2%
Read Me: [None]
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
Description
This is the most evil Super Metroid hack you will ever play, even more evil the SM Impossible. The world map is set up to force the user to abuse wall kicks, bomb levitation, and various engine bugs. You will have to collect 100 missiles, 20 super missiles, and 10 power bombs, as well as all of the other power-ups. Some rooms have spikes on every single floor and ceiling, while others are completely submerged in deadly lava. Other rooms require the player to find well hidden secret passages. Oh, and by the way... THERE ARE NO ENERGY TANKS

Patch made for SuperMetroid(JU).smc rom

1 hit kills
spike mazes
engine bug abuses
impossible puzzles
lava tunnels
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 09, 2016 (Star Star Star Star Star )
2% in 0:00
[Watch Video]  
More Items technically can be collected without major glitches.
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By MetroidNerd#9001 on Aug 10, 2019 (Star Star Star Star Star )
No completion stats.
You know a hack is going to be bad when the hack itself asks you why you downloaded it.
By Sapphron on Aug 11, 2019 (Star Star Star Star Star )
No completion stats.
104 deaths to get back to the ship with ~10-15 different savestates.
This hack is really special...
It's super spiky and needs insane amounts of precision to get anywhere. Progression is convoluted and it's only fun to watch someone else play.
This hack is technically humanly completable. However, it is unbelievably unreasonable to attempt to finish it.
Two TASes exist of this hack, by Lioran and Hoandizi. I recommend watching both of them but Lioran's one is more entertaining. EDIT: RIP Lioran's TAS :(
Lioran also made a version of this named "Kaizo Possible" which can be easily found on the main site.
It's a humanly doable version of this hack. If you plan to play it, play that instead.
Do not recommend.
By OmegaMalkior on Jul 24, 2021 (Star Star Star Star Star )
No completion stats.
10/10 would torture myself again
By sammybam88 on Aug 22, 2021 (Star Star Star Star Star )
No completion stats.
10/10 would torture myself by speedrunning this instead of TASing it lol

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