Super Metroid: Ultimate Challenge 2
Release date: Jul 01, 2004
Author: Popple_Waffles
Download: Version 2.1 [UH] (426 downloads)
Download: Version 2.1 [H] (412 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:18
Average collection: 3%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
The game is considered BEATEN when you get screw attack!
Thanks to Gr0mba this has been edited so there are NO SHORTCUTS!!
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 09, 2016 (Star Star Star Star Star )
No completion stats.
[Watch Video]  
Proper Item Collection display: 0%.
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Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 16, 2019 (Star Star Star Star Star )
% in 0:37
This hack is a spike maze filled with acid and poor life choices. DO NOT PLAY THIS HACK
time is rta (I got to the end)
By Syphon on Dec 25, 2019 (Star Star Star Star Star )
No completion stats.
I actually liked this more than the first one but it's not really worth playing.
By Megabrainz 357 on Apr 28, 2023 (Star Star Star Star Star )
No completion stats.
Acid and spikes. How can it possibly get worse? Oh, blocks that blend in with the background is how. Unlike Syphon, I liked the first one more. The first one had some interesting ideas, whereas like I already said, this one is spikes and acid. The background was bad in 1, but at least you could tell what was ground and what wasn't (for the most part, which is still ahead of this). Not good.
By ClaireDiviner on Feb 08, 2024 (Star Star Star Star Star )
6% in 0:00
[Watch Video]  
My biggest gripe with this hack isn't the acid and spikes, because I can handle that. It's the fact that - unless I overlooked something - there is NO Screw Attack to collect, which is supposed to be the win condition for this hack. I reached an area I'm guessing was supposed to house the Screw, but it had no item, let alone Screw Attack. And to make doubly sure I wasn't crazy, or being gaslit, I took the liberty of using Game Genie codes to walk through walls, and even give myself X-Ray Scope. Guess what? Nothing was found. I'd have given it a 2/5 otherwise.

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