Chararin
Release date: Sep 02, 2013
Author: What Chara
Download: Version 1.0 [UH] (1212 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 3:04
Average collection: 76%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
Vanilla skill hack from japanese hacker. Most of items are on their places. Item order is changed. Layout in some rooms -- too. Map is unchanged, but to some parts of the game you can get later. Usual routes were also changed. Bosses and some enemies have more HP.

Skills required to beat the game:
Green gate glitch using;
Blue gate glitch using (same as above, blue gate should be opened by Missile);
Mockball;
Heat run;
Short Charge;
Crystal Flash (to survive).

Skills required to get 100%:
Super Short Charge;
Speed Ball;
Speed Ball after Super Short Charge;
Shinespark, VERY fast running and jumping after it and then -- Super Jump.
Shinespark, running and jumping, Mid-Air Diagonal Super Jump.
Stucking in the wall using Grapple;
Underwater walljumping in tight shaft;
Screenshots
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
100% in 4:21
[Watch Video]  
Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 03, 2019 (Star Star Star Star Star )
52% in 1:48
Lives up to being a challenge hack, however tons of things are sequence-breakable and you can beat the game very quickly due to an odd design choice somewhere. Some of the design choices forbid you from going certain ways, and it's really obnoxious at times.
Do not recommend.
By caauyjdp on Aug 08, 2020 (Star Star Star Star Star )
No completion stats.
Played this for around 8h30m, did not get to any of the major bosses. Nothing super frustrating except having no idea where the hack wants me to go next. One neat thing was hack remidning of other ways to glitch gates and x-ray exit blue/speed door.

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