Super Metroid: Space Adventures
Release date: Feb 26, 2011
Author: DaveBatista
Download: Version 1.0 [UH] (1409 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:14
Average collection: 10%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
Created from Vanilla++

You can now finish the hack and get 11%. 11% = 100% :07 = My High Score.

You can get: 3 Power bombs, Grappling beam, Morphball (Equipped with Spring), Morphhball Bombs, Hi-jump, Spazer, Charge, 2 E-Tanks, 12 Missiles and 7 Super Missiles.

The only boss is the Torizo which is just a Miniboss. Have fun with my hack and I hope you enjoy it! :)
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
11% in 0:11
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Mar99troid on Oct 08, 2017 (Star Star Star Star Star )
No completion stats.
[Version 1.0]
I see a lot of potential in this one, but in this state I can't recommend this hack. There are too many ways to get stuck in the wall, the door connections are very questionable, especially the door in the crashing site that leads to another door in the crashing site, and the ending was very... unexpected. But I had some fun while playing this. The graphics look really neat and the room design isn't that bad. But it DEFINITELY needs some polishing and more content before I can recommend this to anyone.
By Sapphron on Jul 16, 2019 (Star Star Star Star Star )
9% in 0:17
This was cool, but it had a lot of weird design choices and a few stucks. For such a short hack, it was hard to find where to go some of the time.
By Sickwood on Jun 06, 2022 (Star Star Star Star Star )
9% in 0:11
It's okay. I never like physics changes, delayed morph, and no wall jumps, but was short and the level design was suited for the changes. It ends abruptly and didn't feel like restarting to get the last item. Definitely not the best "space" hack, that would be Space Junk, but was playable for a hack from 2011.
By LetsPlayNintendoITA on Sep 03, 2022 (Star Star Star Star Star )
11% in 0:17
[Watch Video]  
fun little hack with a stuck in the charge beam block but for the rest was enjoyable for what it was.

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