VALUES: layer3_fx 00 - None 02 - Lava 04 - Acid/Lava/Orange Soda 06 - Water 08 - Spores 0A - Rain 0C - Fog 20 - Sky Scrolling (UNUSED) 22 - ??? (UNUSED) 24 - Fireflea FX **SPECIAL** 26 - 4 Statues **SPECIAL** 28 - Ceres Elevator Shaft **SPECIAL** 2A - Ridley at Ceres **SPECIAL** 2C - Haze (As in Ceres -- UNUSED) VALUES: A 00 - bad x-ray scope 02 - normal -- USED 04 - no bg 06 - layer 1 bg transparency 08 - seemingly normal -- USED 0A - seemingly normal 0C - seemingly normal 0E - seemingly normal 10 - seemingly normal 12 - seemingly normal 14 - seemingly normal 16 - layer 2 transparency 18 - seemingly normal 1A - ugly transparency 1C - darker ugly transparency 1E - seemingly normal 20 - seemingly normal 22 - seemingly normal 24 - seemingly normal 26 - ugly dark room 28 - glowing visor dark room -- USED 2A - darker glowing visor dark room -- USED 2C - seemingly normal 2E - seemingly normal VALUES: B 00 - bad x-ray scope 02 - normal -- USED for normal rooms 04 - no bg 06 - liquid/fog drawn behind Sprite Layer, L1 FG out of water is transparent 08 - liquid/fog drawn behind Layer 1 and Sprite Layer 0A - liquid/fog drawn behind Layer 1 only -- USED for spores 0C - liquid/fog drawn behind all 0E - liquid/fog drawn behind enemies only -- USED for rain at Samus's Ship 10 - liquid/fog drawn behind enemies only 12 - liquid/fog drawn behind enemies only 14 - darkens liquid -- USED for Maridian water 16 - darkens liquid, transparent layer 2 drawn over Layer 1 and Samus -- USED for Maridian waterfall rooms 18 - USED for normal water 1A - wacky transparencies -- possible interesting uses 1C - wacky transparencies -- darker 1E - seemingly normal, liquid/fog drawn over all -- USED for lava/acid 20 - liquid/fog drawn behind enemies only 22 - seemingly normal, liquid/fog drawn over all 24 - no liquid/fog drawn 26 - ugly darkness 28 - dark room, no liquid/fog, no visor glow 2A - darker room, no liquid/fog, no visor glow 2C - no liquid/fog drawn 2E - darkens liquid, liquid/fog drawn behind enemies 30 - seeminly normal -- USED for fog 32 - darkens liquid, draws liquid/fog behind enemies and Layer 1 34 - liquid/fog drawn behind enemies only VALUES: C 0 0 0 0 0 0 0 0 | | | | | | | |__ liquid flow left | | | | | | |____ bg warp - cascade heat | | | | | |______ bg warp - line shift | | | | |________ unknown **FIXME** | | | |____________ unused | | |______________ unused | |________________ liquid tide - big |__________________ liquid tide - small VALUES: tile animation bitflags and palette fx bitflags [ CRATERIA / BRINSTAR / NORFAIR / WRECKED SHIP / MARIDIA / TOURIAN / CERES / DEBUG ] .--. tile animation: CRATERIA |..| palette fx: CRATERIA |||| effect | gfx sets 00/01 | gfx sets 02/03 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 _________________|_______________________________|________________ | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ stays grey | sky bg, tourian style pipes | cre pipes/ruins | | | | | | |____ animate_spikes_v |||| | | | | | | |____ pulses red | rock/mountains | ruin fg | | | | | |______ animate_ocean |||| | | | | | |______ flash yellow | sky bg | ruin bg, tourian fg/bg | | | | |________ animate_lava_wtf |||| | | | | |________ glow red or blue | tourian-style pipes, ugly sky | tourian fg, plats, bg lights | | | |____________ unused |||| | | | |____________ flash yellow | underwater plants | tourian bg supports | | |______________ unused |||| | | |______________ flash yellow | sky bg, ugly | tourian, ruins, cre pipes' bg | |________________ unused |||| | |________________ flickers purple | sky bg | tourian, ruins, cre pipes' bg |__________________ unused |||| |__________________ set for hall before Statues. |||| tile animation: BRINSTAR |||| palette fx: BRINSTAR |||| effect | gfx set 06 | gfx set 07/08 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 _________________|_______________________________|__________ | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ glow blue | blue holes in bg | lights | | | | | | |____ animate_spikes_v |||| | | | | | | |____ glow pink-purple | pink tiles(some ugly) | pink-purple bg, pink-purple orb | | | | | |______ animate_mouth |||| | | | | | |______ glow red-orange | holes in bg | lights | | | | |________ unused |||| | | | | |________ set for Spore Spawn | | | |____________ unused |||| | | | |____________ unused? | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |||| |__________________ unused? |||| tile animation: NORFAIR |||| palette fx: NORFAIR |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ HEAT BIT *** IMPORTANT! LQQK! FREE PORN! *** | | | | | | |____ animate_spikes_v |||| | | | | | | |____ glow on silver tiles | | | | | |______ unused |||| | | | | | |______ glow on cave walls/bubbles/lots | | | | |________ unused |||| | | | | |________ glow on ruins/maw/purple metal/lots | | | |____________ unused |||| | | | |____________ glowing cracked bg wall | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |||| |__________________ unused? |||| tile animation: WRECKED SHIP |||| palette fx: WRECKED SHIP |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ glowing green lights | | | | | | |____ animate_spikes_v |||| | | | | | | |____ unused? | | | | | |______ animate_conveyor_r |||| | | | | | |______ unused? | | | | |________ animate_conveyor_l |||| | | | | |________ unused? | | | |____________ animate_monitor |||| | | | |____________ unused? | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |||| |__________________ unused? |||| tile animation: MARIDIA |||| palette fx: MARIDIA |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ quicksand floor animation illusion | | | | | | |____ animate_spikes_v |||| | | | | | | |____ quicksand floor animation illusion part 2 | | | | | |______ animate_quicksand_ceiling |||| | | | | | |______ bg waterfall animation illusion(lots of other crap too) | | | | |________ animate_quicksand_falling |||| | | | | |________ unused? | | | |____________ unused |||| | | | |____________ unused? | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |||| |__________________ unused? |||| tile animation: TOURIAN |||| palette fx: TOURIAN |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ HEAT BIT | | | | | | |____ animate_spikes_v |||| | | | | | | |____ slow pulse blue/red lights | | | | | |______ unused |||| | | | | | |______ faster pulse blue/red lights | | | | |________ unused |||| | | | | |________ red glow on shutters in room after mb | | | |____________ unused |||| | | | |____________ bg glows red | | |______________ unused |||| | | |______________ fast red pulse fg | |________________ unused |||| | |________________ lights pulse red |__________________ unused |||| |__________________ unused? |||| tile animation: CERES |||| palette fx: CERES |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ unused? | | | | | | |____ animate_spikes_v |||| | | | | | | |____ unused? | | | | | |______ unused |||| | | | | | |______ unused? | | | | |________ unused |||| | | | | |________ unused? | | | |____________ unused |||| | | | |____________ unused? | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |||| |__________________ unused? |||| tile animation: DEBUG |||| palette fx: DEBUG |||| 0 0 0 0 0 0 0 0 |||| 0 0 0 0 0 0 0 0 | | | | | | | |__ animate_spikes_h |||| | | | | | | | |__ unused? | | | | | | |____ animate_spikes_v |||| | | | | | | |____ unused? | | | | | |______ unused |||| | | | | | |______ unused? | | | | |________ unused |||| | | | | |________ unused? | | | |____________ unused |||| | | | |____________ unused? | | |______________ unused |||| | | |______________ unused? | |________________ unused |||| | |________________ unused? |__________________ unused |''| |__________________ unused? 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