lorom ;This changes the arm cannon palette based on what beam you have chosen. ;it overwrites any palette change from the game, meaning you'll have the same arm cannon color for all suits and palette flashes (eg during charge or speedboosting) ;if you want to change that you need to insert proper checks yourself. ;Priority is as follows (most significant being first): Ice, Plasma, Spazer, Wave, Power (affected by palette change) ;1778D - 0F, enter this in SABS to edit the arm cannon's color (there are 4 per beam (except power beam), in the same order as above,) org $82DBB2 JSR $F720 org $82F720 PHA PHY LDA $09A6 BIT #$0002 BNE ICE BIT #$0008 BNE PLASMA BIT #$0004 BNE SPAZER BIT #$0001 BNE WAVE BRA QUIT ICE: LDY #$0000 JSR CHANGE BRA QUIT PLASMA: LDY #$0008 JSR CHANGE BRA QUIT SPAZER: LDY #$0010 JSR CHANGE BRA QUIT WAVE: LDY #$0018 JSR CHANGE QUIT: PLA PLY LDA $09DA RTS CHANGE: LDA PALETTE,y STA $7EC19A INY INY LDA PALETTE,y STA $7EC18A INY INY LDA PALETTE,y STA $7EC190 INY INY LDA PALETTE,y STA $7EC18E RTS org $82F78D PALETTE: